Crysis 3 – A New King is in Town!

What is the first game that comes to mind when discussing computer graphics? Does it start with a “C”? If you call yourself a gamer and a PC enthusiast and didn’t think of ‘Crysis’, we have some bad news for you! Developed by Crytek in Germany, the Crysis series has always stunned gamers around the world with its over-the-top graphics. Crysis became an instant classic and so notorious for bringing down even the best… rigs to their knees, a meme was born: “Can it play Crysis?” Of course, after a while, it became annoying as most things repetitive do. Yet, there was some truth to that question.

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Crysis 3 is the newest attempt by Crytek to merge the positives of Crysis 1, the seemingly open world with its beautiful vistas of the beach and dense jungles, with the urban jungle of Crysis 2. Although some Crysis purists sniggered at Crytek’s mashup, it was generally well received. The storyline of Crysis was not its strong suit. Most PC gaming enthusiasts look for gameplay and graphics over storyline – after all, it’s a freaking game and one wouldn’t want to be nitpicking about the actual story. That is why it’s called science FICTION!

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The new version of Crysis has been unanimously declared as the new king on the block (of graphical fidelity). Finally, a new (not really) game unseats the old dog – Crysis 1 from the graphics hall of fame. That being said, Crysis 1 is still a wonderful game even after all these years. It is only fair that after several years, with all the new technology that has enabled for incredible realistic graphics, that a new game, and another Crysis at that, take the crown.

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One of the most interesting things about the game is different levels of anti-aliasing – settings that can be tweaked in the Options menu. There is FXAA, SMAA, TXAA, and of course, MSAA – the killer of FPS. At ThirtyIR, we usually played the game with SMAA (1x) with all the other settings maxed out (Very High). We saw about 3400MB of VRAM being used while getting around 80FPS @ 5160×2560 (13.2MP). That was a fantastic combination since the gameplay was ultra-smooth and gaming at 13.2MP puts even 4K resolution to shame (by >5MP). Just for fun, we decided to try out 8xMSAA, the highest AA setting available. The result we saw was mind-boggling; over 6GB of VRAM used! The GTX-Titan SC finally was put to the test. In 4 Way SLI, the GTX-Titan SCs gave around 35 – 40 FPS when using 8x MSAA @ 5160×2560. Such VRAM usage has never been seen before in ANY game! Crysis 3 really did push it to the max (check out the screenshot below)!

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Gallery:

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The Uber Rig with 4x EVGA GTX-680 Classified in 4-Way SLI had no issues tackling possibly the best looking game ever made. Check out some of the videos of Crysis 3 at maxed out settings on the Uber Rig: